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Various models that I created, using small textures and low polygon count

 

Diffuse map - 512 x 512 (tileable)

Normal map - 256 x 256 (tileable)

Polycount : 136 tris (for one rock)

(trunks) Diffuse map - 256 x 256 (tileable)

(leaves) Diffuse map - 512 x 512

Polycount : 433 tris

(trunks) Diffuse map - 256 x 256 (tileable)

(leaves) Diffuse map - 512 x 512

Polycount : 865 tris (for one rock)

(Grass1) Diffuse map - 256 x 256 (Grass 2) Diffuse map - 512 x 256 (tileable)